Short: Amiga port of Syndicate (FreeSynd) Author: novacoder@yahoo.co.uk Uploader: NovaCoder Type: game/strat Version: 0.9.1.04 Architecture: m68k-amigaos >= 3.1.0 Distribution: Aminet Overview: Amiga 68k port of FreeSynd v0.9+. FreeSynd is a cross-platform, GPLed reimplementation of engine for the classic Bullfrog game, Syndicate. Requirements: 1) An RTG Amiga (32-bit pixel format ARGB recommended). 2) 68060 processor or better (PiStorm recommended). 3) AHI installed and configured. 4) A copy of the PC game data files. Features: * SDL2 based port * OGG compressed audio support * Fullscreen and window mode support Configuration Options: Your Workbench screen mode must be using at least 24-bit color depth. If you have trouble running in 32-bit color mode, check your P96 preferences and ensure -> Overall Settings -> DepthIncludesAlpha -> ON. You must specify a stack of at least 300,000 The default game install directory is 'Work:Games/FreeSynd'. If you decide to use a different game data directory then you'll need to update the 'FreeSynd.ini' file to match your path. Performance Considerations: 1) Fast File System isn't, use PFS3 instead. 2) Use v4.18 of AHI as the later versions are too slow. 3) If you are using Paula try using the 'FAST' audio AHI modes. 4) Playing compressed audio or video on a real 68k CPU will be very slow. Limitations: 1) None. Version History: 0.7.5.01 - Initial release. 0.7.5.02 - Added mouse capture. 0.7.5.02 - Updated mouse capture. 0.7.5.04 - SDL fixes for 8 bit window mode. 0.7.5.05 - Updated window mode and input capture handling. 0.7.5.06 - Updated mouse capture hot keys. 0.7.5.08 - Fixed unicode bug. 0.9.1.01 - Based on the offical 0.9 release but with extra bits. 0.9.1.02 - Fixed friendly fire bug. 0.9.1.03 - Enabled cheats. 0.9.1.04 - Updated vehicle AI. Links: https://freesynd.sourceforge.io/ (FreeSynd project site) https://www.youtube.com/watch?v=NlkxvDx27sY (AHI setup guide) https://www.youtube.com/watch?v=1RFbW4RRswM (Puppy power!) Thanks and acknowledgements: The FreeSynd team!