Short: Run PAL games from a VGA Workbench Author: mop@ThePentagon.com (Noel Baldacchino) Uploader: mop ThePentagon com (Noel Baldacchino) Type: game/patch Architecture: m68k-amigaos MOP SCREEN v0.02 You have just installed your favourite ECS game on your hard drive. You double click on it's icon, and... all you get is a CORRUPTED DISPLAY! It's no secret that most games and euro demos of old times don't work properly when launched from multisynch style screen modes (dblpal, super 72). The problem arises because the game does not initialise it's own screen mode, taking for granted that Workbench is set up to a standard 50hz, PAL, 640 by 256 resolution screen. Most Amigians with VGA style screens had to boot with no startup-sequence and execute their game from this enviornment... That is, until yesterday. Enter MSCREEN. MSCREEN is a very simple utility; Once run before the execution of the culprit game, it changes the current display to a standard 640 by 256 hires screen mode, hence providing the desired screen mode! INSTALLATION ============ Copy the file MSCREEN to C: or to a valid system path. If you launch MSCREEN by error you can easily exit by pressing the left mouse button! RUNNING FROM CLI ================ > MSCREEN game.exe RUNNING FROM A PROJECT ICON =========================== Put MSCREEN as the DEFAULT TOOL RUNNING FROM A BATCH SCRIPT (EXAMPLE) ===================================== setpatch quiet assign virocop: mygames:virocop assign virodata1: mygames:virocop assign virodata2: mygames:virocop RUN MSCREEN virocop.exe COPYRIGHT NOTICE ================ You are allowed to copy, sell, distribute and delete MSCREEN at your own will, without having to notify the author!