Short: TKG can be started from Worbench (fix) Author: 100263.3564@compuserve.com (Lázár Zoltán) Uploader: 100263 3564 compuserve com (Lázár Zoltán) Type: game/patch Replaces: game/patch/tkgfixer.lha Requires: Alien Breed 3D II - The Killing Ground from Team 17 Architecture: m68k-amigaos If you have got problem with starting TKG from Workbench, this script maybe useful. Starting this script, the computer reboots, but after then the game starts. The original game locks, when it started from Workbench, cannot find the sfx disk. Inserting the sfx disk into a drive before start, can solve the problem, however it results slower loading. (With my machine!) I find recently a file called TKGfixer.lha in the Aminet archive, from Will Morton. To solve the problem, he write some script, and starts them after a startup free booting. My version make the same effect, but it works with a much more friendly way, completly replaces Morton's method. It has an option for the Turbopatch. If you installed Aki Laukkanen's TKG Turbo Patch, you can use this option. You can even find it on the Aminet. The file name is: TKGTurboPatch.lha To install this fix, unpack the archive to your AB3DII-TKG drawer, and delete the archive file. To use, just click twice to the icon called 'Rebootstart'. Have more and more fun with your Amiga! (As I have it!) Lázi E-mail:(Lázár Zoltán) 100263.3564@compuserve.com