Short: Light cycles game - runs on a pubscreen Author: Richard West & Daniel Pimley (Micro Design) Uploader: md dream u-net com (Richard West) Type: game/2play Version: 1.2r Requires: kick 37+ Architecture: m68k-amigaos >= 2.0.4 A light cycles game with a few nice features that runs on a pubscreen, programmed in AmigaE. It's not too bad, even if we do say so ourselves. Old Features from Version 1r: Up to 4 players with CPU fill-ins reasonably clever CPU players Prefs that save to a file in the program dir Control over screen wrap, acceleration, in-game obstacles Player control (any player can use any control method) Colours and names of players can be set. Hotkeys for all options (for when a joystick is in mouse port) System friendly Old Features from Version 1.1r: CPU Turning Slider in Game Prefs New in-game sound effects added Minor palette changes Different default colours for lines Small glitches in code smoothed out Bug fixes - nothing important New for Version 1.2r Finally using the audio device to allocate channels making the audio bug, which some people experienced, non-existent. Light Speed © 1998 Micro Design See docs for legalities concerning the name Micro Design and authors Richard West and Daniel Pimley, and issues of copyright/distribution.